public class Glide extends UGen
UGen.OutputInitializationRegime, UGen.OutputPauseRegimebufferSize, bufIn, bufOut, context, ins, outputInitializationRegime, outputPauseRegime, outs| Constructor and Description |
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Glide(AudioContext context)
Creates a new Glide with the specified AudioContext.
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Glide(AudioContext context,
float currentValue)
Creates a new Glide with the specified AudioContext, initial value.
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Glide(AudioContext context,
float currentValue,
float glideTimeMS)
Creates a new Glide with the specified AudioContext, initial value and glide time in milliseconds.
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| Modifier and Type | Method and Description |
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void |
calculateBuffer()
Called by the signal chain to update this UGen's ouput data.
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float |
getGlideTime()
Gets the glide time in milliseconds.
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void |
setGlideTime(float msTime)
Sets the glide time in milliseconds immediately.
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void |
setValue(float targetValue)
Sets the target glide value.
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void |
setValueImmediately(float targetValue)
Resets the Glide's current value to the specified value immediately.
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addDependent, addInput, addInput, clearDependents, clearInputConnections, containsInput, crossfadeInput, getConnectedInputs, getContext, getEnvelopes, getIns, getNumberOfConnectedUGens, getNumberOfDependents, getOutBuffer, getOuts, getTimeTakenLastUpdate, getValue, getValue, getValueDouble, getValueDouble, initializeOuts, isTimerMode, isUpdated, noInputs, pause, printInBuffers, printInputList, printOutBuffers, removeAllConnections, removeConnection, removeDependent, setOutsToPause, setTimerMode, update, zeroIns, zeroOutsgetKillListener, getName, isDeleted, isPaused, kill, message, messageReceived, setKillListener, setName, start, toStringpublic Glide(AudioContext context, float currentValue, float glideTimeMS)
context - the AudioContext.currentValue - the initial value.glideTimeMS - the glide time in milliseconds.public Glide(AudioContext context, float currentValue)
context - the AudioContext.currentValue - the initial value.public Glide(AudioContext context)
context - the AudioContext.public void setValue(float targetValue)
public void setValueImmediately(float targetValue)
targetValue - the target value.public void setGlideTime(float msTime)
msTime - glide time in milliseconds.public float getGlideTime()
public void calculateBuffer()
UGenUGen.bufIn and putting data
into UGen.bufOut in some way. UGen.bufIn and UGen.bufOut are 2D arrays of floats of the form float[numChannels][bufferSize]. The length of the buffers is given by
UGen.bufferSize, and the number of channels of the input and output buffers are given by UGen.ins and UGen.outs respectively.calculateBuffer in class UGen